The dreamy chaos of Penacony has always held a special place in my heart, but revisiting the Clockie Studios Theme Park in 2026 felt like stumbling into a cartoon I never wanted to leave. The star of the show? A zippy little minigame called Clockie’s Extras, tucked away among the roller coasters and popcorn stands. It’s the kind of side activity that starts as a quick distraction and before you know it, you’re three hours in, sweating over pixel-perfect dodges. The real catch—hidden achievements. I set out to snag them all, and boy, did some of these make me yell at my screen. Here's the lowdown, straight from my own grease-stained controller.

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The first one that grabbed me by the collar was Biggest DRS Beneficiary. Now, if you’ve ever dreamt of threading a needle with a speeding cartoon car, this is your moment. The achievement is exclusive to the Fast & Furynuts mode, found right next to the Hamster Ball Park Space Anchor. The goal sounds simple: pull off a turbo dash 10 times in a row by dodging right just before you kiss the bumper of an oncoming roadblock. Sounds easy? I thought so too. But oh boy... the timing is tighter than a racing harness. You have to let the nose of your car almost tickle the obstacle before swerving—dodge a millisecond too soon, and the game shrugs at you like, “Nice try, kid.” After a dozen attempts where my thumb twitched prematurely, I finally found the rhythm: wait for the enemy to fill half the screen, then flick right with the confidence of a stunt driver. That tenth successful dodge felt like outrunning a meteor. My advice? Breathe. And maybe don’t blink.

The next on my list was Non-Racing Line, which might be the most ironically lazy achievement in the entire park. You don’t need to be a speed demon; you need to be a rock. The only requirement is to stay in the middle lane for more than 10 seconds, no matter what. I half-laughed when I read that. “Really? That’s it?” But the game has a way of tempting you—enemies barrel down on both sides, roadblocks jut out, and every instinct screams move. The easiest place to snag this one is the Way of the Wolf (Continued) Part 1 challenge, located near the Hanu's Gang Base Space Anchor. I just planted myself in the middle and... let the chaos happen. A monster slammed into me? Fine. I lost the round? Who cares. The achievement popped before the dust settled, and honestly, it almost felt like cheating. But hey, when the game gives you a freebie, you take it and grin.

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Now, for a real test of nerves: Safety Car. This one doesn’t care which mode you’re in—it only cares that you finish a shoot without getting hit once. Every laser blast, every stray bumper, every sneaky side-swiping enemy becomes a tiny heart attack waiting to happen. You have to keep an eye on the top-left corner of the screen, where your precious number of attempts glows like a fragile trinket. All three must stay intact until the very last frame. I chose a shorter mode to reduce the window for disaster, but my hands were still clammy the whole time. The enemy patterns started to feel personal, like the game was toying with me. I held my breath through a particularly nasty gauntlet of crisscrossing obstacles... and when the achievement chimed, I let out a whoop that scared my cat. If I can offer one tip: treat every moving object as a dance partner you absolutely must not touch. Not even a hip bump.

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And then there’s the one that turned me into a gleeful menace: Slow Road To Hell. Ponder the name for a second—it’s not asking for grace, it’s demanding maximum carnage. To unlock it, you have to hit every single enemy that crosses your path during the Way of the Wolf challenge. Not just the ones in your lane; the ones skulking on the sides, too. The Way of the Wolf (Continued) Part 2 is tailor-made for this chaos. I became a bumper car on a mission, veering wildly left and right to clip every monster, barrel, and whatsit that dared exist. It was almost therapeutic, this relentless destruction. By the end of the shoot, my cartoon vehicle was practically fist-bumping the screen with every collision. The achievement triggered in a blaze of glory, and I sat back, grinning like a villain. Just a heads-up—you need to finish the challenge fully, so don’t get so drunk on destruction that you wreck your own run.

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Each of these hidden gems adds a delicious layer of personality to Penacony’s playground. Whether you’re threading the needle with a turbo dash or gleefully flattening every enemy in sight, Clockie's Extras proves that achievements don’t just track progress—they tell stories. And if my tale of white-knuckle dodges and middle-lane sloth inspires you to dive back in, just remember: the car has no brakes, but the fun doesn’t need any either. Happy hunting, Trailblazer. May your reaction time be sharp and your middle lane ever uneventful.